//
//  CubeDemo.m
//  demo
//
//  Created by vonchenchen on 2021/3/18.
//  Copyright © 2021 vonchenchen. All rights reserved.
//

#import "CubeDemoScene.h"

@interface CubeDemoScene(){
    
}
@end

@implementation CubeDemoScene

-(void) initWidth:(int)width Height:(int)height{
    
}

-(void) setRotateCubeX:(float)x Y:(float)y Z:(float)z Rotate:(float)angle{
    
}

-(void) setTransCubeX:(float)x Y:(float)y Z:(float)z{
    
}

-(void) setScaleCubeX:(float)x Y:(float)y Z:(float)z{
    
}

-(void) setCameraPos:(Vec<3, float>*) up Eye:(Vec<3, float>*)eye At:(Vec<3, float>*)at{
    
}

-(void) setPersPro:(float)fovy aspect:(float)aspect near:(float)near far:(float)far{
    
}

-(void) requestRender{
    
    
}

@end


